Mobile Application Design
Description:
This course looks at the quickly developing landscape of mobile applications. It focuses on Web-based mobile applications, and thus covers issues of Web service design (RESTful service design), mobile platforms (iPhone, Android, Symbian/S60, WebOS, Windows Mobile, BlackBerry OS, BREW, JavaME/JavaFX, Flash Light), and the specific constraints and requirements of user interface design for limited devices. The course combines a conceptual overview, design issues, and practical development issues.
Mobile application interfaces offer unique challenges when designing for the user experience. Limited screen size, navigation restrictions and broad audience experience levels pose hurdles that, if not carefully considered, can derail even the most valuable applications. With developers and carriers racing to offer customers the ability to do just about everything on their mobile phones, observing some basic usability guidelines smooth the path for both application designers and end users.
Description:
This course looks at the quickly developing landscape of mobile applications. It focuses on Web-based mobile applications, and thus covers issues of Web service design (RESTful service design), mobile platforms (iPhone, Android, Symbian/S60, WebOS, Windows Mobile, BlackBerry OS, BREW, JavaME/JavaFX, Flash Light), and the specific constraints and requirements of user interface design for limited devices. The course combines a conceptual overview, design issues, and practical development issues.
Mobile application interfaces offer unique challenges when designing for the user experience. Limited screen size, navigation restrictions and broad audience experience levels pose hurdles that, if not carefully considered, can derail even the most valuable applications. With developers and carriers racing to offer customers the ability to do just about everything on their mobile phones, observing some basic usability guidelines smooth the path for both application designers and end users.
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